AI Insights · Timothy · April 2022
Top 5 Disney Games Performance on Unified Platform in Peru - Q1 2022
In Q1 2022, the top Disney games in Peru showed varied performance in weekly downloads, revenue, and active users, with notable trends across different titles.
The first quarter of 2022 saw interesting trends in the performance of Disney games in Peru on a unified platform. Here's a detailed look at the top 5 games:
Marvel Contest of Champions from Kabam Games, Inc. had a fluctuating weekly revenue, peaking at approximately $9.8K in the last week of December and dipping to around $3.4K in mid-January. Weekly downloads declined steadily from 3.4K in late December to just over 1.1K by the end of March. Active users also saw a gradual decline, starting at 11.9K in late December and ending at 8.2K in the last week of March.
MARVEL Future Fight by Netmarble Corporation witnessed a varied revenue stream, starting at $3.2K in late December and ending at $2.6K in the last week of March. Downloads spiked to 8.2K in late January before dropping to around 700 by the end of March. Active users peaked at 29.8K in late January and remained relatively stable, ending the quarter at 21.3K.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed a decrease in revenue, starting at $2.6K in late December and dropping to about $1.1K by the end of March. Downloads also decreased from 888 in late December to 438 in the last week of March. Active users saw a decline from 2.8K in late December to 2.3K by the end of March.
Star Wars™: Galaxy of Heroes by Electronic Arts had relatively stable revenue, starting at $1.3K in late December and peaking at $1.9K in late February. Downloads remained low but steady, with a slight increase from 245 in late December to 234 in the last week of March. Active users remained stable throughout the quarter, fluctuating around 16.7K to 17.5K.
Disney Emoji Blitz Game from Jam City, Inc. experienced steady weekly revenue, starting at $481 in late December and ending at $415 in the last week of March. Downloads spiked to 1.1K in late February before stabilizing around 292 by the end of March. Active users saw an increase from 2.1K in late December to 2.8K in late February, ending the quarter at 2.3K.
These insights are derived from Sensor Tower data. For more detailed analysis and insights, please visit Sensor Tower.